Inspired by archetypal dreams, this third-person platformer takes you on a journey with Dreamer to discover the weird and wacky worlds she can conjure up!
My role on this project was animator, animation blueprinter and 3D artist. This project was created as part of the UCA Game Jam 2024, where we won ‘most creative’.
Gameplay recording ~






Team ~
Madeline Drought : Lead animator and 3D artist
Selena Todea : Lead programmer and level designer
Bambi Soleye : Lead 3D artist and 2D concept artist
Jayant Aul : Lead level designer and programmer
Software used ~




